Josh’s 3d Secrets

By: Josh Webb Have you ever wondered how Pixar gets all that detail in their landscapes and characters? To the point you can see the fabrics stitching on a characters shirt or the particles of dirt and moss in the ridges of a rock. Well I’m here to “Break the Modeler’s Code.” Side note, there…

Organic Modeling

By: Josh Webb In the office our primary modeling tool is SketchUp. SketchUp is great for quick, easy and efficient 3D Modeling. We are able to keep our polycount low and texture a model within minutes which is great when it comes to working with these large landscape models. Polycount refers to how many faces,…